![]() If two teams are inside a zone when a buff is activated, the buff will be given to the team with more ships inside the zone. ![]() The players who sail into the buff zones obtain the buff immediately. However, this is limited to five buffs of the same type. If a player has obtained more than one buff of the same type, the buff effects stack up. Once these areas are activated by a ship entering the zone of effect, the player and their allies will have a buff applied to their ships’ characteristics. In this mode, special support areas spawn on the map. Tiers VI–VIII New Mode: Arms Race (Available Only in the Training Room) If one player rushes forward to the central area of the map, they are very likely to be exposed to enemy fire. ![]() When a player tries to capture the inner circle and circular area, they can take advantage of these islands and try to stay in most enemies’ dead zones. Rushing to the inner ring and circular area offers players better chances of survival. Some islands in the central area offer relative safety to players. Other team members can push towards the upper-left and bottom-right areas and support any teammates in the inner ring and circular area. At the beginning of a battle, destroyers will need to push forward at the risk of being attacked. On this map, the central area is rather empty while the upper-left and bottom-right areas contain the majority of the islands. The inner ring provides 6 points, the middle ring provides 5 points, and the outer ring provides 4 points every 5 seconds, down from 8, 5, and 3 points every 5 seconds, respectively. Here’s a full description of everything that’s new in Update 3.5: New Mode: EpicenterĪ new mode that has been available in the Training Room since the last Update is now being added to the Random Battles lineup.Īvailable from Tier VI in Random Battles.Ĭapture rings in the Epicenter mode have been changed slightly.
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